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[Fixed] [1.21.2] Doom: picking Health Sphere crashes game

Sat, 16 Sep 2006 17:05:56

Crimson Wizard

I mean that blue face sphere (+100% health). Here's debug log:
- W_LumpName
- VSoundManager::LoadSound
- VOpenALDevice::LoadSound
- VOpenALDevice::PlaySound
- VAudio::PlaySound
- CL_ParseServerMessage
- CL_ReadFromServer
- Host_Frame
Dev: Sending clc_disconnect

ERROR: Assertion failed: Index >= 0
Doom2 hasn't got this error, which is rather strange.
Sun, 17 Sep 2006 01:27:11


It's strange as you say, since both games share this very same Actor AFAIK.
Sun, 17 Sep 2006 11:28:55

Crimson Wizard

This seems to be in older Doom WAD version (1.0.6, if I am not mistaken). When I played my Doom Ultimate all was fine.
Sun, 17 Sep 2006 11:59:41

Janis Legzdinsh

It looks like a sound is missing. Fixed it not to crash the engine.

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