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[Fixed] [1.19.1] Strife Flamethrower Bug

Sun, 12 Feb 2006 18:13:47

Deathlike2

The flamethrower projectiles, like the Grenade launcher projectiles don't appear to be affected by gravity in Vavoom. They are supposed to be affected by gravity.
Mon, 03 Apr 2006 20:57:43

Janis Legzdinsh

They do have gravity.
Tue, 04 Apr 2006 00:23:25

Firebrand

Maybe the problem is something related to the Z Velocity? EDIT: Why do you think they aren't affected by gravity?
Tue, 04 Apr 2006 17:13:05

Janis Legzdinsh

Probably it seams so because in Vavoom gravity uses mass (original Doom didn't) and flame projectiles have quite small mass.
Sat, 08 Apr 2006 09:09:46

Deathlike2

Well.. you should try to increase the mass to simulate what Strife or ZDoom does... The flames appear to "float" towards its target, which shouldn't be happening.
Sat, 08 Apr 2006 12:51:49

Janis Legzdinsh

Ok, fixed.
Tue, 18 Apr 2006 04:21:31

Deathlike2

This isn't totally fixed. When you fire the flamethrower, the flames kinda arc up towards the crosshair and then downwards. In Vavoom, the flames seem to project from your feet.. which doesn't make any sense.

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