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[Fixed] [1.19] Invulnerability Sphere colormap wrong

Fri, 06 Jan 2006 05:02:52

Nuxius

When you grab an Invulnerability Sphere, instead of turning everything white, it sets everything to 255 brightness like the Light Amp does. So I guess that makes it a invulnerability + light amp then. <!-- s:D --><img src="{SMILIES_PATH}/icon_biggrin.gif" alt=":D" title="Very Happy" /><!-- s:D -->
Wed, 26 Mar 2008 09:35:24

Nuxius

This bug still exists in version 1.26, so you know. <!-- s;) --><img src="{SMILIES_PATH}/icon_wink.gif" alt=";)" title="Wink" /><!-- s;) -->
Wed, 26 Mar 2008 19:14:48

Janis Legzdinsh

Fixed a few days ago, forgot to close the bug.

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