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[Fixed] "death" and "xdeath" states difference problems

Mon, 23 Jun 2008 15:38:50

Alex-bomber_Man

i have found that "death" and "xdeath" states for projectiles work in same way, but that's wrong! originally it works in that way: death - for hitting wall/floor/object with "noblood" flag xdeath - for hitting player/monster
Mon, 23 Jun 2008 17:37:20

Janis Legzdinsh

I wasn't aware ZDoom does it like this.
Tue, 24 Jun 2008 10:39:02

Alex-bomber_Man

i understand that <!-- s:) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!-- s:) --> always glad to help <!-- s;) --><img src="{SMILIES_PATH}/icon_wink.gif" alt=";)" title="Wink" /><!-- s;) -->
Tue, 01 Jul 2008 21:43:49

Janis Legzdinsh

Fixed.

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