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[Fixed][SVN 4116] Strife: Bloodbath Respawn

Sun, 07 Feb 2010 22:57:17

Deathlike2

Refer to this thread: <!-- m --><a class="postlink" href="http://forum.zdoom.org/viewtopic.php?f=2&t=25040">http://forum.zdoom.org/viewtopic.php?f=2&t=25040</a><!-- m --> Vavoom does have lots of the same problems in its reproduction of Strife while in Bloodbath difficulty.
Mon, 01 Mar 2010 13:15:08

Firebrand

Fixed.
Tue, 02 Mar 2010 23:26:27

RambOrc

The original post on the ZDOOM forums is unclear on several points. Fact is, Strife has a very clear distinction on what respawns on nightmare mode and what doesn't: machines respawn after 8 seconds, people stay dead. This means that acolytes and peasants should NOT respawn under any circumstances, on the other hand turrets should.
Wed, 03 Mar 2010 18:03:40

Deathlike2

Sentinels are the other exception to the rule. The monster with the weak laser doesn't respawn.

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