Back to the Vavoom Forum Archives


Forum

[Fixed][1.33][Debian Linux]Two more flechette bugs

Mon, 10 Jan 2011 13:58:23

b0rsuk

1. When throwing flechettes down, if fighter player is not in the air (higher than jump), the flechette will immediately explode, even on water floor (flechettes are lost in water). This allows to perform ridiculously high flechette jumps. It also immedia
Wed, 12 Jan 2011 13:24:27

Firebrand

Both are expected behavior, the engine's physics aren't the most realist, heh! <!-- s;) --><img src="{SMILIES_PATH}/icon_wink.gif" alt=";)" title="Wink" /><!-- s;) --> In the original game, the flechettes wouldn't respect the players "pitch" an
Wed, 12 Jan 2011 14:13:54

b0rsuk

[quote="Firebrand":21e2iui4]Both are expected behavior, the engine's physics aren't the most realist, heh! <!-- s;) --><img src="{SMILIES_PATH}/icon_wink.gif" alt=";)" title="Wink" /><!-- s;) --> In the original game, the flechettes wouldn't re
Thu, 13 Jan 2011 13:20:04

Firebrand

I never said I wouldn't fix them <!-- s;) --><img src="{SMILIES_PATH}/icon_wink.gif" alt=";)" title="Wink" /><!-- s;) -->. I'll try to limit the vertical angle for throwing flechettes and make it a gameplay option.
Sat, 12 Feb 2011 00:19:30

Firebrand

It has been improved, let me know if there are anymore problems.

Back to the Vavoom Forum Archives