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[FIXED][1.30 - Linux] Strife breaks Vavoom after Bishop

Mon, 28 Dec 2009 00:00:51

KronesR

On Debian GNU/Linux (64-bit), Vavoom breaks when playing Strife, right after killing the bishop (in the moment it dies), putting out the following error message: "Empty function or invalid opcode" I am running Vavoom 1.30, compiled with gcc 4.3.4 and with -opengl flag (because vavoom doesn't run or crashes without -opengl) Thanks, Krones
Mon, 28 Dec 2009 16:41:53

KronesR

To complement the last post: I've noticed it happens when "spectre" monsters are around. It happened with the Oracle too
Mon, 28 Dec 2009 18:09:11

Crimson Wizard

There's a high chance this is a known bug, which was fixed in the current SVN revision <!-- l --><a class="postlink-local" href="http://vavoom-engine.com/forums/viewtopic.php?f=8&t=2453">viewtopic.php?f=8&t=2453</a><!-- l -->
Mon, 28 Dec 2009 22:46:15

KronesR

True. It worked like a charm with SVN. Also, the game works on without opengl without segfaulting. Thanks a lot, and good work =)

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