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[Closed] Freedoom

Mon, 28 Jul 2003 09:50:39

enricoc

Freedoom wad (<!-- m --><a class="postlink" href="http://freedoom.sourceforge.net">http://freedoom.sourceforge.net</a><!-- m -->) is not working with Vavoom :'( If I play Liv01, keys si not working and also monster is not appearing correctly. Thank you Enrico
Mon, 28 Jul 2003 17:19:21

Janis Legzdinsh

OK, I'm checking out what's the problem.
Tue, 29 Jul 2003 16:34:28

Janis Legzdinsh

I checked it out. Some line specials (doors, switches etc) were not working, and it was because they used BOOM specific line special types, and since Vavoom is not BOOM compatible yet, they don't work. Don't know what's the problem with monsters.
Wed, 30 Jul 2003 07:44:13

RambOrc

I think it's not Vavoom that should be compatible with everything but FreeDOOM should support more than one port. Enricoc since you're interested in it, you could get in touch with the FreeDOOM team and suggest this to them.
Wed, 30 Jul 2003 16:51:39

Janis Legzdinsh

Even more - I think it should be compatible with original doom2.exe. I think I will contact them.

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