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[1.33][Hexen modding] MaxStepHeight and other step bugs

Tue, 01 Mar 2011 06:53:07


Hey Monsters with high MaxStepHeight won't step onto high steps. This makes the property nearly worthless for monsters. I'm trying to use MaxStepHeight to make my Ettins pass where player can jump. So I set MaxStepHeight to 64.
Thu, 03 Mar 2011 19:59:08


There's a gameplay option for allowing monsters to dropoff, but it has a bug where the option sets another CVar instead of the correct one <!-- s:x --><img src="{SMILIES_PATH}/icon_mad.gif" alt=":x" title="Mad" /><!-- s:x --> . This one will be fixed wit

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