I found a strange behavior when using fast missiles made with Decorate that are fired by the player. I mean, it seems that always happens but the effect is increased with missile's speed, especially with a speed of 128 or more. Missiles' firing angle make "jumps", they aren't always fired to where the player is looking at.
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Another question that I'm not sure if this is a bug or is intentionally: A door made with Polyobjects that open with POLYOBJ_DOORSWING open in oposite direction that they do in Zdoom: when in zdoom they open in anticlockwise, in vavoom do it in clockwise.
I don't care about the incompability, I want to know if this will be corrected to know what to do.