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[Works for me] Crash in Hexen

Sun, 20 Jan 2002 17:52:23

SlayeR

On Map08, while walking down the hall in the first wooden building you see, Vavoom crashed with the error:<br><br>Invalid mobj num 127<br>Stack trace:(Remove_MobjThinker)<-TProgs::ExecuteFunction<-(RunThink)<-ServerFrame<-Host_Frame
Wed, 23 Jan 2002 03:08:59

Janis Legzdinsh

Hmmm. I think that garbage collection, once implemented, will get rid of such errors.

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