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[Fixed] Hexen, Segmentation violation in Wolf Chapel

Sun, 27 Apr 2008 03:29:28

TheNerdMN

Log: Loading "3rd level"
Dev: Spawning server map34
Log: GB: Map goes from (-1616,-1024) to (1768,2944)

Log: GB: Creating Segs...

Log: ---------------------------------------
Log: WOLF CHAPEL
Log: 
Dev: 216 subdivides
Dev: 377 seg subdivides
Dev: 87k light mem
Dev: Client level loaded
- VRenderLevel::CreateWSurfs
- VRenderLevel::UpdateDrawSeg
- VRenderLevel::UpdateSubRegion
- VRenderLevel::UpdateSubsector
- VRenderLevel::UpdateBSPNode
- VRenderLevel::UpdateBSPNode
- VRenderLevel::UpdateBSPNode
- VRenderLevel::UpdateBSPNode
- VRenderLevel::UpdateBSPNode
- VRenderLevel::UpdateBSPNode
- VRenderLevel::UpdateBSPNode
- VRenderLevel::UpdateBSPNode
- VRenderLevel::UpdateBSPNode
- VRenderLevel::UpdateBSPNode
- VRenderLevel::UpdateBSPNode
- VRenderLevel::UpdateBSPNode
- VRenderLevel::UpdateBSPNode
- VRenderLevel::UpdateBSPNode
- VRenderLevel::UpdateBSPNode
- VRenderLevel::UpdateBSPNode
- VRenderLevel::UpdateWorld
- VRenderLevel::RenderPlayerView
- R_RenderPlayerView
- SCR_Update
- Host_Frame
Log: Doing C_Shutdown
Log: Doing CL_Shutdown
Log: PLAYER left the game

Log: Doing SV_Shutdown
Log: Doing delete GNet
Log: Doing delete GInput
Log: Doing V_Shutdown
Log: Doing delete GAudio
Log: Doing T_Shutdown
Log: Doing Sys_Shutdown
Log: Doing delete GSoundManager
Log: Doing R_ShutdownTexture
Log: Doing R_ShutdownData
Log: Doing VCommand::Shutdown
Log: Doing VCvar::Shutdown
Log: Doing ShutdownMapInfo
Log: Doing FL_Shutdown
Log: Doing W_Shutdown
Log: Doing GLanguage.FreeData
Log: Doing VObject::StaticExit
Log: Doing VName::StaticExit
Uninitialised: Doing Z_Shutdown


ERROR: Segmentation Violation
Z_Free after Z_Shutdown
Mon, 28 Apr 2008 10:04:06

mnk

With svn r.3578, crash happens almost every time when I try to enter the corridor with 3 stained glass alcoves on each side or more exactly if I try to go into one of the rooms right before the glass windows.
Mon, 28 Apr 2008 11:15:24

Janis Legzdinsh

Fixed.

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