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[Fixed] [1.21.2] Automap is drawn based on vis data?

Sat, 19 Aug 2006 20:34:17

Crimson Wizard

I suppose you know about this, well, anyway - automap shows everything on level, even secrets, whatever lying in the direction of player's view - all the wall surfaces with front side looking at player.
Sun, 20 Aug 2006 15:53:36

Firebrand

The renderer marks walls that have been drawn to show up in the automap, since Vavoom has changed the renderer in many ways, it works differently from Doom's one, so the automap marks lines that are behind 2-sided walls, I tried to fix this when I fixed the automap stuff, but Janis said the problem was related to the renderer.
Mon, 03 Sep 2007 13:32:15

scen

Uhm.... if i'm not in wrong, this bug seems to be solved, isn't it?
Mon, 11 Feb 2008 13:31:36

Crimson Wizard

Still there, I can see 3d floor template-sectors on automap.

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