Vis data cannot be created for any of my STRIFE1.WAD files for MAP04 -- neither in game, nor with glVis 1.5 after glBSP 2.20 "-v2" / "-v3".
a) 28,372,168 bytes (April 1996) - version 1.0
b) 28,377,364 bytes (May 1996) - should be patched to version 1.3
c) 28.116.953 bytes = b) after applying ZenNode 1.2.1
Please tell me which information you might need to verify it before I start to upload any files (I have own webspace in case you need some bigger files).
The same files worked well in previous versions of Vavoom, and with the original STRIFE.EXE.