When I try to run Strife on vavoom, it crashes during first <br>run making vis data for map 27 or 27, giving the error message <br><br>"Couldn't open strife1.gwa<br> Stack trace Host_Frame"<br><br>After this crash there remains a 0-byte-size-file named<br>'$glvis$$.$$$'<br><br>When I try do build vis data with external glvis.exe (V1.4)<br>it stops immediately with this message :<br><br>"W_GetNumForName: not found !"<br><br>I am using vavoom V1.11.2 and tried Strife V 1.0, V 1.2, <br>V 1.3 and V 1.31.<br><br>My Computer is a P2/400 with 128MB RAM, running Win98SE <br>with DirectX 8.1 and a Voodoo 3/3000 using drivers 1.07<br>(=latest).<br><br>Any Idea ?? I know that STRIFE Implementation ist (still?)<br>experimental, but I think Strife is the point, that makes<br>vavoom VERY interesting, because it is (as far as I know)<br>the _only_ way to play Strife with modern features and not <br>on 320x200 ....<br><br>Maybe this helps improving STRIFE SUPPORT for VAVOOM!!<br><br>Thanx a lot for the most advanced DooM?Heretic/Hexen/Strife Port at all !!!