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[Closed] Nothing new but...

Sun, 23 Jan 2005 01:17:45

Mamoov

All of your efforts should point the north of fixing the well known "feet in the mud" problem, because it is indeed horrible and makes alot of people throw up and forget about Vavoom before they consider learning to juice out any of it's features. Honestly, I was tempted to do so but dropped the idea for the sake of my own map which wouldn't be possible without slopes and 3dfloors. I hate models, I prefer oldschool sprites and I want them to be fully visible, feet matters for me!. Another request would be a proper decal system and faster mouse movements, but again, nothing beats the relevance of a possible fix for the atrocity pointed above, if you can do that, I and many many people will be set, trust me, Vavoom is great and would gain the fame and status it deserves if it could render the whole sprites as any half-assed Doom port from late 90's. Regards.
Mon, 24 Jan 2005 07:54:17

Janis Legzdinsh

There's a console variable r_fix_sprite_offsets, set it to 1 and feet will be out of the ground. I should add it to the menu and maybe set it on by default. For mouse there's console variables mouse_x_sensitivity and mouse_y_sensitivity, if the range from menu is not enough, set them from console.
Fri, 28 Jan 2005 15:07:55

Firebrand

Apparently some of the posts made here just disappeared, so again, returning to the Wiki console commands idea, can Vavoom do a list of the commands somehow or I'll have to check them in the source code?
Fri, 28 Jan 2005 18:29:19

Janis Legzdinsh

There are console commands 'cmdlist' and 'cvarlist'.
Fri, 28 Jan 2005 19:08:11

Firebrand

OK, thanks Janis!
Mon, 21 Feb 2005 16:37:27

Mamoov

Thanks for the hint, it did it. Btw, is there a command to disable Vavoom's particles and restore the original Doom ones?.
Mon, 21 Feb 2005 17:27:58

Janis Legzdinsh

There's a command line option that defines maximum amount of particles. Setting it to 0 should disable particles.

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